Lead Animator & Tech Generalist

I bring characters to life through motion, rigging, and that extra technical polish that bridges ideas with gameplay. Over the past 8 years, I’ve worked across indie and AA studios like Nitreal Games, Bloober Team, Bones Studio, and Underdog (CI Games).

Today, I lead the animation team at Black Drakkar Games, planning pipelines, solving motion challenges, and keeping things moving, literally and figuratively.

⚡ New reel coming soon (Q3 2025). For now, here’s a peek at earlier work:

2025 reel in progress

Before Game Dev Took Over

Before I focused on full-time game animation, I explored a bit of everything, commercials, VFX, product design, weird shorts. Here’s a handful of that earlier work:

Motion test of spider robot

Rig demo – animated spider setup

Projection-mapped animation (2016)