Case Studies

Spider-Bot Rig · Early Practice Project

Role: Personal Exercise / Tech Exploration
Tools: Maya | Set Driven Keys | Basic IK Setup

Context

This was one of my first rigging practice projects: a 4-legged spider-like mech that helped me learn how to build control hierarchies and experiment with different approaches to IK.

What I Explored

  • Mirrored IK controllers for left and right legs with opposite orientations
  • Set Driven Keys for shell folding and transforming into a ball-like mode
  • Clean joint hierarchy and consistent naming conventions

Looking Back

It’s simple, scrappy, and full of lessons. There’s something fun about revisiting these early rigs, they remind me how far I’ve come.

Later I’ll share more advanced rigging setups I’ve built in Maya and MotionBuilder.